Bilibili's Q2 Report: Revenue Up, Narrowed Losses

Bilibili's Q2 Report: Revenue Up, Narrowed Losses

By
Ji-hoon Kim
2 min read

Bilibili Reports 16% Revenue Growth in Q2 2024

Bilibili, a Chinese video sharing website catering to a young demographic, posted its second-quarter financial report on the evening of August 22, 2024. The report showcased a revenue of 61.27 billion yuan, marking a 16% year-over-year increase, though slightly under market expectations. Despite this, Bilibili's non-GAAP net loss narrowed significantly by 72% to 2.84 billion yuan, primarily attributed to reduced expenses and increased income.

During the second quarter, Bilibili's operating costs saw a 5% increase, reaching 42.94 billion yuan. The rise was driven by a 11% increase in revenue-sharing costs with game suppliers, anchors, and UP creators, amounting to 24.85 billion yuan. However, overall operating expenses decreased by 3% year-over-year. This reduction stemmed from a 13% increase in sales and marketing expenses due to new game launches, while general administrative expenses and research and development costs decreased by 10% and 15%, respectively.

Bilibili's CFO foresees continued growth in gaming and advertising revenue in the third quarter, with a simultaneous quarter-over-quarter increase in gross profit margin. This outlook indicates Bilibili's gradual path towards profitability, despite a 34 billion yuan loss in the previous year. The company aims to achieve profitability starting from the third quarter of this year.

Key Takeaways

  • Bilibili's second-quarter revenue reached 61.27 billion yuan, reflecting a 16% year-over-year increase.
  • The non-GAAP net loss narrowed by 72% to 2.84 billion yuan.
  • Anticipated revenue growth in gaming and advertising business for the third quarter.
  • Projected quarter-over-quarter increase in gross profit margin.
  • Operating expenses decreased by 3%, with research and development costs reducing by 15%.

Analysis

Bilibili's second-quarter performance exhibits revenue growth slightly below expectations, alongside a substantial reduction in net loss. The increase in costs primarily resulted from revenue-sharing, while operating expenses, notably research and development costs, decreased. The projected growth in gaming and advertising revenue for the third quarter, coupled with an improved gross profit margin, augurs well for its profitability prospects. This development may impact investor confidence, leading to short-term fluctuations in stock prices. However, sustained profitability would bolster its market position and attractiveness to investors in the long run.

Did You Know?

  • Bilibili
  • Explanation: Bilibili is a Chinese video sharing website, primarily targeting the youth demographic with a wide range of content including animation, gaming, music, dance, and technology. It has earned the moniker "China's YouTube" due to its popularity among the younger generation, attributed to its diverse user-generated content (UGC) and professional-generated content (PGC).
  • Non-GAAP
  • Explanation: Non-GAAP is a financial reporting method that adjusts certain financial metrics under Generally Accepted Accounting Principles (GAAP) to exclude the impact of one-time or non-recurring items, providing a clearer view of a company's operational performance. In the case of Bilibili, the use of non-GAAP net loss showcases the company's financial performance by excluding non-recurring or non-cash items such as stock-based compensation expenses.
  • UP Creators
  • Explanation: UP creators are the term used for video content creators on Bilibili, derived from the Japanese "アップローダー" (uploader). UP creators upload and share various types of content on Bilibili, including animation, gaming, music, and educational content, serving as a critical component of Bilibili's content ecosystem and significantly influencing user growth and community engagement on the platform.

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